|
Skyrim Follower - Vella Mod Npc exclusive path |
Npc exclusive path for my
Vella Mod. Sound like
PC Exclusive Animation Path (PCEA) but it was not. During development of my Vella Mod, i got something very interesting crossing on my mind about creating exclusive animation path so my mod can have it own animation without or different from the rest of vanilla npc.
Very different from PCEA. That is what i can say because the way it working is i can make my npc own animation path without involving
FNIS mod. The idea originally came from forumer suggesting that there are the way making custom race with separated animation from the other vanilla race without using any FNIS mod. So i take the suggesting by created some experiment through Creation Kit (CK). Its work but first when i try it during gameplay test, i found some wierd thing or something wrong with animation but later it's going well even not are smooth like i'm hoping for. Too early to say it was successful, there are so many thing i'm trying to do and figure out some unusual thing happen with animation.
For now, my vella mod are still under development and so many thing i want to with it especially working with animation.